Enable debug logging in gnugettext.pas

gnugettext.pas has got a conditional define called DXGETTEXTDEBUG. If it is defined, various debug messages are written to a MemoryStream. That won't help much, if you can't read that stream, so you need a way to write that stream to a file. Guess what, that's easily possible. Just call DefaultInstance.DebugLogToFile passing it a file name … Continue reading Enable debug logging in gnugettext.pas